A Critical Look at June 2013’s Top 10

Let’s take a moment to look at Diamond’s top ten sellers for June. If you’re unfamiliar with Diamond Distribution, they are the nationwide distributor for comics. If their website is accurate and to be believed, they distribute to 3500 comic stores and other various merchants across the country. Their numbers also include an unspecified percentage of international sales and internet sales. But bear in mind: as a distributor, what a sale is to them is not necessarily reflective of a sale to the comic book retailer. But the sale via the distributor is what the publishers get their bank from, not the sales in the comic stores, so there are obviously some discrepancies between what was bought by retailers and what was purchased by actual living, mouth-breathing fanboys. (Which is why, despite being the highest-selling comic of all time at roughly eight million  copies, you can still find long boxes chock full of unsold copies of X-Men #1 over twenty years later.) So  without further ado, let’s look at Diamond’s top ten:

1. Superman Unchained #1 (DC). This one’s a no-brainer. DC’s hottest writer, Scott Snyder, plus Jim Lee art, plus a big honkin’ “#1” on the cover, plus a coincided release with “Man of Steel?” Yeah, that’s going to be taking the top spot.

2. Batman/Superman #1 (DC). The #1 strikes again! Despite being met with lukewarm reviews by critics (and outright hatred from me), fans will always swarm to that new first issue. It doesn’t hurt that Jae Lee did the art, or that, as with Superman Unchained, this book’s release more or less coincided with “MoS.”

3. Batman #21 (DC). There’s that Scott Snyder guy again, with two books now in the top three. See why DC loves this guy? It takes serious audacity to try to do for the New 52 Batman with “Year Zero” what Frank Miller did for Bats post-Crisis with “Year One.” Regardless of how well this arc is received, DC seems to still have a slam-dunk with Snyder on Batman, as long as he keeps the event-themed arcs coming.

4-5. Age of Ultron #s 10, 9 (Marvel). Speaking of event comics, here’s Marvel’s first swing at one for this year (their second, Infinity, starts next month). Despite being a comic that no one asked for, and its near-universal critical thrashing, Bendis’s AoU sold like wheatcakes because there’s a sizeable chunk of fandom that will buy any event comic, no matter how bad, just because it’s an event comic. A real event at this point would be either of the Big Two going a year without one.

6. Justice League #21 (DC). Proof that a writer’s name alone can still sell a comic. Justice League has been pretty mediocre since its New 52 inception, but Geoff Johns’ name sells comics. Period. That, and the fact that it’s a direct lead-up to the “Trinity War” crossover (bleh), kept fans coming back for more.

7-8. Superior Spider-Man #s 11, 12 (Marvel). Fans a generation removed from my own seem to be eating this story up, as Dr. Octopus runs around in control of Spidey’s body and does variously icky things like try to tap Mary Jane (without her knowledge that Ock’s behind the wheel). You’d think Marvel would have learned not to mess with Spidey on this level, but…. the damn thing’s selling, so of course they’re cool with it.

9. All-New X-Men #12 (Marvel). Three things in life are certain: death, taxes, and comics with the letter “X” in the title selling like wildfire regardless of quality. Bendis has piqued most peoples’ interest by bringing the original five X-Men to modern times; it will be interesting to see how long peoples’ patience lasts as he continues to decompress this story out past the point of viability.

10. Kick-Ass 3 #1 (Marvel/Icon). Mark Millar’s Kick-Ass opus begins its final chapter. No doubt bolstered by the release of next month’s film sequel, Kick-Ass‘s presence in the top ten shows that there’s still room for hyperviolent, over-the-top, hard-R-rated comics among all the four-colored superheroes.

A couple of other things I noticed that are worth mentioning:

a) Guardians of the Galaxy #3 edged past Walking Dead #111 to take the #12 spot, which means that despite the multimedia juggernaut that is TWD, it still got outsold by a comic featuring a talking space raccoon;

b) Green Lantern #21 clocked in at #18, which means fans did not vacate the title en masse despite Geoff Johns’ absence as I predicted;

c) My Little Pony: Friendship is Magic ranked at #66, which means two things–that there are plenty of little girls buying comics, which is a good thing, but also that there are a lot of very disturbed grown men buying these comics in particular, which is a bad thing;

d) My Little Pony: Friendship is Magic actually managed to outsell Astro City‘s Vertigo debut, which is utterly and completely batshit crazy and is quite possibly a sign of the end times.

So that’s your slice of pie look at comics sales for June 2013. I’ll be doing this each month as Diamond releases their monthly numbers; I hope you enjoy my take on the state of the industry at large.

Until next time, I remain…

ILL DIABLO

What I’m Reading 0002: 7/7/13

Welcome to round two of What I’m Reading! This edition is coming a few days later than I’d have liked, but, my work schedule doesn’t always allow for me to make it to the comic shop on Wednesday to get my weekly loot. This was a weird week, with only three Marvel titles (usually my heaviest amount by publisher) and mostly mid-range, left-of-center books coming out. And a three try-outs, one that worked, one that didn’t, and one that made me say, “Whaaa?” So without further ado, here’s the rundown…

1. The Superior Foes of Spider-Man #1 (Marvel, W: Nick Spencer, A: Steve Lieber). Since I bought a comic with the words “superior” and “Spider-Man” in the title, your immediate response may be that I’ve lost my mind. But have no fear, there’s no Spider-Ock here. Superior Foes is about how the losers of the super-villain set live, because after all, not everyone can be Dr. Doom. Or even the Lizard, who usually lives in sewers, but at least carries iconic villain status. No, this book is about the likes of Boomerang, Speed Demon, the Shocker, some new female Beetle no one’s heard of, and Overdrive, whoever the hell that is. These are the guys who NEVER triumph over the forces of good, and are generally robbing banks in order to pay their child support. It’s a concept that’s designed for fun, and for the most part, Spencer pulls it off. The issue is told from Boomerang’s point of view, the sheer audacity and delusion of which is palpable. On the one hand, he’s completely aware of his status as a loser, but on the other, he still believes that someday he’ll be the King of New York. Too bad he’s in jail for the majority of the issue, where he lands in even hotter water dealing with the Chameleon. There’s an outstanding scene where Boomerang, stuck behind bars, has to convince Speed Demon and Shocker to get feed for his pet birds, which, of course, they decide to steal. And not just take a run-of-the-mill five finger discount on; no, they decide to make an entire robbery out of it just on principle. Yes, these guys are such losers, they rob a pet store, which turns into a shouting match with a little girl, which results in them having to mope as they carry the heavy bag of feed up the stairs, which results in…. well, you get the idea. Life is rough for these guys. This is an extremely solid book, with a fun premise. The pacing is perfect; Nick Spencer really knows how to lay panels out on a page for maximum effect with no constraints. Steve Lieber’s art is solid but otherwise unremarkable, however. He is a sort of playful, brightly-colored version of Michael Lark, but lacking in the emotional range that artist displays. There are also a couple of gags that fall flat, but they’re mostly just one-liners here and there. 95% of the time, this book’s hilarious. There’s a scene in particular where the new Beetle is robbing a comic book store that’s laugh out loud hysterical. One other thing that bugged me is the two panels where the main characters’ communication is expressed by use of pictograms in word balloons. Sound familiar? It should, because I raved about this last time around in my review for Hawkeye, but that was because the technique was used for a dog. I don’t know how close Matt Fraction and Nick Spencer work together; obviously, these two issues would have been in development around the same time, but still, the technique’s usage here smacks of uninspired rip-off. Fortunately, nothing too great hinges on it, just a couple of panels. Superior Foes of Spider-Man is a hell of a fun read. Having said that, I worry that all the gags may eventually weigh it down if Spencer doesn’t remember to play serious as well. For this issue alone, though, which was a great first issue, you can’t go wrong with your $2.99 Score: 8/10.

2. Avengers #15 (Marvel, W: Jonathan Hickman & Nick Spencer, A: Stefano Caselli). I’m gonna get nit-picky on this one, because fifteen issues in, Hickman’s long game is at the point where it needs to start wrapping up. But let’s start with that damn cover, first. Lienil Yu is a great artist, but he does have one flaw that perpetually bugs the shit out of me: he draws women as grossly misproportioned as badly as any hack from the ’90s. Here we have Black Widow’s boobs trying desperately to escape her little black bodysuit for no reason in particular other than to titillate 14-year-old fanboys. At the same time, they’re disturbingly outsized: check those proportions, because at a mere glance, each boob is literally the size of her head. What the fuck, Yu? The next thing that bothers me about the cover is that what’s being portrayed is a scene that’s absolutely nowhere in the comic. It would be one thing if it were, say, a poster-type image of the team standing there posing or whatever, especially since that’s been par for the course for most Marvel books in the last ten or twelve years. I guess it’s also possible that Yu didn’t have a clear idea as to the book’s content other than in the broadest sense: “the Avengers fight some guys.” But what we have here is Cap, Widow, and the Falcon covering their ears and crying out in pain as though they’ve been forced to attend a Bieber concert. THIS FUCKING SCENE IS NOWHERE IN THE COMIC, DAMMIT!! Since this review has thus far consisted of me dissecting the cover to the Nth degree, let me hit on one more point: that banner across the top. If this issue is a “Prelude to Infinity,” couldn’t it be said that every issue of Hickman’s run thus far has been that, since it’s been one long, ongoing arc? This is just gross advertising that by this point I should probably be numb to, but it just rubs me the wrong way to be pandered to like the drooling fanboy that they think I am. Bill Hicks once wisely proclaimed that if you’re in marketing, you should kill yourself. Here, I certainly agree. We all know Infinity is coming up next month thanks to the interwebs and various industry magazines, and that it’s spilling out of Hickman’s Avengers run. I don’t need it shoved in my face, though, before I even open the comic I’m trying to read. So how ’bout that comic, huh? What happens? In a nutshell, Cap and his posse fight some giant bugs and guys with cubes for heads. Bruce Banner figures some stuff out. The thing on AIM Island wakes up, and it’s pissy and tearing stuff up. There’s a really nifty two-page sequence where one of the bugs sends a signal out across the universe to a robot for some unspecified purpose which utilizes some very original visual effects, and by issue’s end said robot’s on its way to Earth. If it sounds like not much happens in this issue…. well, you’re right. This would be a TERRIBLE first issue for someone to pick up, but that’s part of the risk involved with playing the long game in comics. And it’s backfired for Hickman before: Fantastic Four and SHIELD both became unreadable because of the sheer amount of layering on of subplots without first wrapping anything up. It’s a lot to ask of readers to have the patience to wait for well over a year, maybe even two years in some cases, to see stories come to fruition. So far Hickman has enough balls in the air that he’s pulling if off in Avengers, with Infinity positioned to wrap up his first major arc. Occasionally, his dialogue hits a bump in the road, though. Take this sample from the new Captain Universe: “It never ends until it has to end, and then too late to begin. Now is a time for beginnings, and so we have to start–and the start is what happens before our very ends.” What the fuck does that even MEAN?! It means, “I’m a pretentious douchebag with delusions of philosophy.” Bad move, Hickman. I realize he’s trying to make certain cosmic characters sound a bit more cosmic in nature, for lack of a better term, but wouldn’t anything be a better approach than the above tripe? (Yes, it would.) This issue of Avengers was a real mixed bag, possibly the weakest of Hickman’s run to date. It’s not unreadable, but it’s certainly impenetrable if you don’t have prior knowledge of the last fourteen issues going for you. Score: 6/10.

3. Daredevil: Dark Nights #2 (of 8) (Marvel, W & A: Lee Weeks). With Dark Nights, artist Lee Weeks has revealed himself to be a serious writing talent. There’s more heart and pathos in this comic than most writers fit into an entire year’s worth of issues. Having said that, though, it’s a more than a bit heavy-handed. Even the issue’s title, “Hannah’s Heart, Hannah’s Hope,” hits you over the head like a psychotic Cupid with a mush-mush club. (Especially since that title is recited as an actual line of dialogue later in the issue.) The premise, however, is simple, yet great: in the midst of a great, city-crushing blizzard, Daredevil must retrieve a transplant heart for a little girl (that’d be our Hannah) from a helicopter that’s gone down somewhere in the city. All of New York is shut down for the duration of this storm, so Daredevil must rely on only his radar senses to navigate the city and find the helicopter. There’s striking use of his power that’s never occurred to me before, though: for all that Daredevil hears and responds to, there’s so much more that he hears and has to choose to ignore because, quite simply, he can’t be everywhere at once. The opening sequence features a degenerate gambler taking a beatdown from some mob guys he owes money to. Daredevil hears the situation, but must make the conscious decision to ignore it because time is of the essence for Hannah. He reasons that the man, who in the past has been gotten out of trouble by DD but refuses to learn his lesson, will ultimately live, but the little girl who is waiting for the heart, Hannah, will not. It’s a race against time that forces Matt Murdock to make some painful decisions at the drop of a hat. There’s also an outstanding sequence that comes when Matt eventually finds the helicopter; I don’t want to spoil the details but suffice to say, it could fit easily into any summer blockbuster (that wasn’t directed by Michael Bay). Like I said, this book is full of heart–sometimes too much, though. There’s some seriously sappy dialogue between Hannah’s parents that was positively cringe-worthy:

“Oh, Doctor! Thank you! It’s an answer to my prayer!”

“Can’t–believe it. A second chance.This time I–I’ll–I know what to do.”

“No, Simon–It’s time we rely on a higher power.”

“Yes, you’re right, Maria… the time has come to seek a higher power.

Simon, the father, is talking about summoning the mass of his influence to bring a resolution to bear. He’s a wealthy, relatively powerful man, you see–so he has connections, he knows people. So what a guy like this is doing married to a chick whose immediate response to crises is to pray is beyond me, because they don’t seem very compatable. He’s a pragmatist, she’s…not. Instead of a realistic relationship between two adults, what we have here are two stock characters used to fulfill story beats. That’s not good, but fortunately, Hannah’s parents take up a very small amount of real estate in this issue. The main focus is on DD, and that is good, because forget about Hannah for a second: Daredevil is the real heart here. Score: 8/10.

4. Batman, Incorporated #12 (DC, W: Grant Morrison, A: Chris Burnham). After last issue’s completely nonsensical fill-in detour (why didn’t they just let this issue be a little late?), things are back on track here as Morrison brings his 7-year Batman opus to a close… sort of. It’s been a long trek, with many ups and downs, as tends to be Morrison’s way when he plays the long game. In his penultimate issue here, though, he’s trending downward: the issue is, pretty much, one big fight scene between Batman and Talia’s vat-grown bastard. Not exactly the best way to send off a character for whom he’s given so much. The recent death of Damian Wayne has sent Bruce on one hell of a rampage, hellbent on taking down the SOBs responsible, starting with the bastard, and then moving onto Talia al Gul, who has become her father in all but gender. But really, after so many years of head-warping twists, turns, and variations on the Dark Knight mythos, is this really how it ends? Batman, ‘roided up on Man-Bat juice, throwing down with a fairly nondescript villain? For 20 pages? It’s not what I wanted, and maybe next issue will help to redeem this one. But it’s sorely disappointing in its own right, so I can’t score this one any higher than 5/10.

5. Green Arrow #22 (DC, W: Jeff Lemire, A: Andrea Sorrentino). Green Arrow’s a hard sell. After all, he’s the bow-and-arrow-using, powerless, super-liberal everyman in a universe populated by Amazonian warrior women, all-powerful Kryptonian demigods, the Green Lantern Corps, and a guy who can outrun the speed of light. Plus, he’s got Hawkeye to compete with over at Marvel, whose own title is currently one of the best reads on the stands. So what makes this schmuck stand out? How does he rise above it? Well, having a seriously popular TV spinoff helps. The next best thing is having Jeff Lemire completely reinvent the character from the ground up, starting with stripping away his fortune (not the first time this has happened in GA history), then his identity, as he finds out his origins as the Emerald Archer aren’t quite what they seemed. There’s family history bound up here, linking back to the mysterious island Ollie was stranded on and learned to shoot an arrow with better-than-average skill. That’s all been the focus the last few issues, and Lemire, aided by the sensational artistic find Andrea Sorrentino (think Jock but with JH Williams III’s layout sensibilites), continues to propel the story forward like a bullet. GA’s on a mission to break into the castle stronghold of the ruler of Vlatava (a small eastern European nation that’s not at all like Latveria), because said ruler has something to do with the labyrinthine mystery of Ollie’s family. He breaks into the castle with the help of his friends Fyff and Naomi, who have armed him with an arsenal of cool trick arrows, including a mapping arrow that creates a digital reading of the entire castle’s layout. Inside, he encounters a prisoner named Shado (making her New 52 debut), and a wayward supervillain named, ahem, Count Vertigo (also making his New 52 debut), who has the power to make you really, really dizzy. GA and Count Vertigo get into it, and that’s when Sorrentino really lets loose–his crazy sense of page layout is perfectly suited to creating a sense of physical disruption and dizziness as Ollie finds himself completely over his head. There’s a two-page spread of the Count putting his mental whammy on Oliver that is stunningly gorgeous and frankly makes the comic utterly worth the price of admission all by itself. Fyff and Naomi continue to vex me, however; thus far there is very little depth to their personalities other than “spunky young people who are smart.” But having said that, Lemire has crafted a superb comic overall, though, minor complaints notwithstanding. And right now, DC needs all the great books they can get. Score: 8/10.

6. Batman/Superman #1 (DC, W: Greg Pak, A: Jae Lee). Hoooo boy, now here’s a DC comic with some problems. Where to start? The story shifts between the perspectives of Batman and Superman, which is a good idea since both characters’ names are in the title. Too bad they’re both completely out of character. Batman starts the issue out working the streets undercover, just sitting by as a Muslim boy is about to get beat down by some bullies. You would think that Bruce Wayne of all people would a bit more sensitive to the plight of children; I guess in writer Greg Pak’s mind, Bruce’s own experiences have made him decide that getting a beatdown is actually good for a kid, as it teaches him to stand up for himself. Sounds a little too Randian to me, though. Maybe New 52’s Bruce Wayne vacations with Paul Ryan or something. Anyway, in the midst of the oh-so-compassionate Batman watching a hate crime take place, Clark Kent blunders onto the scene to break up the fight. He feels he’s done the right thing, which of course Bruce refutes by saying the bullies will just be back tomorrow and then Pak decides to ram that point home by having the Muslim kid flip Clark off. Yes, this comic features a kid giving Superman the finger. So Clark and Bruce verbally square off, sizing each other up, both realizing the other is more than they appear. And there you have it: the New 52’s first meeting of its most iconic characters. This is canon now, folks. Anyway, the issue goes on and it’s revealed that Clark’s in town to interview Bruce Wayne about the three Waynetech employees who were recently murdered in Metropolis. It goes on to reveal a Catwoman who’s been possessed by a ghostlike body-snatcher is doing the killing, a wonderfully lame cliche of a plot device. This ghosty-ghosty has been the one doing the killings, but really, who cares? The body possession plot has been used so much in popular fiction that I care so little about it I can barely finish this sentence. Let’s see, what else do we have? Well, at one point in the comic, Superman refers to Batman as an idiot. Yup, that really sounds like something Superman would say. When they meet for the first time in costume, they have a “misunderstanding fight,” of course, yet another sad old cliche Pak trots out. Jae Lee’s art looks great, but he’s totally wrong for this book. His art has taken on such a creepy look to it over the years, that it feel out of place in anything other than a horror or sci-fi book of some sort (I’d love to see what he could do with Hellboy). And the other artist, Daniel Brown, who draws the sequence when Batman and Superman wind up shunted into an alternate world (yet another cliche), is utterly nondescript. This comic fails at every conceivable level; yet it didn’t actually make me angry (because it was too half-assed to elicit that sort of reaction from me), so I’m very generously rewarding this book a 2/10 score based on the strength of Lee’s art, even if it is out of place.

7. Ten Grand #3 (Image, W: J. Michael Straczynski, A: Ben Templesmith). This is a pretty damn high-concept book, right up Straczynski’s alley, provided he doesn’t Straczynski it up half way through… by which I mean let it get bogged down and saggy in the middle of the story, losing all momentum. There’s a lot of potential for that to happen already, though, and we’re only three issues in. Even the basic plot is tangled: Joe Fitzgerald is a former mob enforcer who died when a job he went on turned out to have supernatural elements to it, and he was killed, along with his girlfriend, Laura, who is up to this point a paragon of virtue who wants to see Joe leave the business and little else. But anyway, they both die, Laura goes to Heaven (maybe, maybe not, as it turns out), but Joe is resurrected by angels, who give him a proposal: if he dies doing good deeds, he will get five minutes with Laura in Heaven and then be brought back to life so that he can do more good. So now Joe runs a business helping people for $10,000 (hence the comic’s title), in the vain hope that he can die helping someone in a worthwhile way so that he can see Laura again. WHEW!!! And that’s just the basic plot! See what I mean about the potential for Straczynski-sagging? So this issue sees Joe continuing his pursuit of his current client’s (who died, along with Joe, last issue taking a swan dive off a building) sister, who turns out to already be dead herself. D’OH! Things persist from there; we get a nicely rendered flashback sequence showing how Joe and Laura first met, and a cool scene in the morgue where Joe uses a “soul-stone” to talk to the “soul echo” in the sister’s corpse to find out who killed her. Visually cool, anyway: the dialogue gets too expository, with Joe taking time to explain what a soul echo is mid-sentence while talking to himself. Ben Templesmith’s art is characteristically cool, the term “psychadelic horror” comes to mind when looking at it. One thing that bugs me about this book, and this is a relatively minor complaint, but Troy Peteri’s lettering is waaaaay too obviously computer-generated and thus unnatural-looking for my liking. This distracts from the art and story even as you’re just trying to read it. Overall, Ten Grand is a solid book with a lot of potential, but Straczynski needs to cool it with the heavy dialogue and exposition and just let the story happen. Otherwise, its pacing is going to grind to a halt, and this innovative book is going to become one big snooze. Score: 7/10.

8. Satellite Sam #1 (of 4) (Image, W: Matt Fraction, A: Howard Chaykin). There’s nothing about this book that isn’t off-kilter. It’s Fraction’s ode to the dawn of TV, set in the mid-’50s, with a dash of noir thrown in the mix courtesy of Chaykin, who, in black-and-white, is doing the best work I’ve seen from him in awhile. (Compare the B&W interiors to the gaudily-computer-colored cover art, which has been his stock in trade for awhile now.) The issue opens on the set of “Satellite Sam,” a TV show in the vein of such ’50s shows as “Captain Kangaroo,” complete with in-your-face product placement, cardboard sets, and cheap costumes. Just as the show is fixing to film, its star, Carlyle White, is MIA. We see the behind-the-camera panic as the countdown to “go-time” is on, and the desperate last-minute attempts of the directors and producers to figure out how to proceed without him. There’s the token asshole writer, annoyed that his scripts are being shit on by the actors and directors.  There’s the beautiful PA, there’s the cool-under-pressure director, and lastly there’s Michael, who does some unspecified thing there behind the camera, who is actually Carlyle’s son. The two men apparently have a strained relationship at best, as Michael could care less when he’s asked where he thinks his father might be. As all this is going on, a there’s a group of investors walking around with the studio boss, talking about how they’re going to have better cameras and become the top in the business and so on and so forth. Meanwhile, after some searching around, we find out that Carlyle is dead, and Michael, going through his possessions, finds a box of girlie pictures that apparently Carlyle took himself, which are insinuated to be connected to his murder. What does all this add up to, exactly? Well, not much, truth be told. The portrait of life behind the TV camera in the ’50s is nicely done, but there are no real characters to anchor it and make me care about any of the proceedings. Even Michael, our ostensible main character, is little more than a tabula rasa. This issue is basically all set-up, no depth. I don’t think I’ll be returning for the remainder of the series, as Fraction has given me nothing to really care about to warrant another visit. Score: 5/10.

And that’s it, folks! Hopefully next week will merit some stronger books. Until then, I remain…

ILL DIABLO

The 4th of July: A.K.A. Captain America Day!

In honor of America’s 237th birthday, let’s take a moment to have a tip of the hat to Steve Rogers, AKA Captain America. He wasn’t the first patriotic hero, but damned if he hasn’t been the most enduring. The guy made his world debut punching Hitler in the face, so you know he’s all right!

What is it about Cap that makes him work, and endure, per se? A lot of people have a lot of theories, but my personal opinion is that he embodies what’s supposed to be the best in us as Americans. He doesn’t take partisan lines on issues; the guy simply stands up for the egalitarian beliefs this country supposedly embodies. (Of course, there are more contradictions than you can shake a shield at on that issue, but I’ll leave that up to my pal Wes over at Riffing Religion.)

Cap doesn’t see things in terms of divisiveness. There are no white or black people, there are just people. No men or women, just people. No young bucks or old fogies, just people. He’s out there, doing his best to protect good, ordinary PEOPLE from the assholes of the world. Which is probably why he winds up fighting Hydra and AIM so much, because those guys are serious assholes.

The other key piece as to why Captain America endures as a character is that he’s a man out of time. With the clever conceit that he was frozen in suspended animation in the days just prior to the end of World War II, Marvel has the license to forever move him forward in time, stretching that time he was frozen out for more and more decades at a whim as real time progresses. Unlike, say, DC’s JSA characters, who had no such conceit, and thus had to continue having magical reasons pulled out of their asses to account for their continued youth and vigor but simultaneously keep them tied to WWII, Marvel has an iconic character that at once embodies the mythic spirit of the “Greatest Generation” and at the same time fulfills the ever-popular fiction trope of the man who doesn’t fit into the world. AND, he has wings on his head.

It’s been seventy-three years since Simon and Kirby debuted Cap, yet he still endures. Few characters in fiction have that going for them: Superman, Batman, and Wonder Woman. Sure, you can trace dozens of other characters that are still around and kicking today back to that time, but really, how iconic is Namor? Or Dr. Mid-Nite? Or Lady Satan? (Okay, Lady Satan’s not still around and kicking, but she’s in the public domain, so SHE COULD BE!!!) My point is this: mediocre characters come and go, and some of them even stand the test of time to some degree or another. But it’s the truly great ones that ENDURE, because dammit, they’re just the BEST. A million theses could be written on why this is so, but I’ve got a decent buzz going and have to be up for work in five hours, so I’ll just come back to my initial thought and leave it at this: Captain America endures because he’s the MAN. Because he’s what we, as Americans, should aspire to.

…And because he slings a hell of a mean shield at the forces of evil.

Dark Knights vs. Big Blue Boy Scouts

An interesting statement was posed to me the other day by a good friend, who has been reading comics as long as I have and whose opinion I distinctly respect and value. “House of M was a boring story,” he asserted, “that ruined a character. Scarlet Witch commits genocide against mutants? Really? Is this how we’re writing our ‘heroes’ now? Reed Richards makes a [Thor] clone that kills Goliath, Cyclops kills Professor X, Zatanna erased peoples’ memories of rapes. The ‘heroes’ aren’t acting very heroic anymore. I’m starting to sympathize more and more with Alex Ross’ nostalgia for the old heroes.”

I guess I could go through story for story and make arguments for those actions from a story standpoint, but that’s ultimately a matter of opinion. Don’t like Civil War? That’s fine with me. It can be picked apart fairly easily; yet I still enjoy the hell out it. What really got me thinking though, was the underlying gist: our heroes aren’t acting very heroic anymore. There has been a sea change in superhero comics in the last quarter-century, most of it stemming from Watchmen and The Dark Knight Returns. Before these two seminal books, you had two basic archetypes of superheroes: paragons of virtue (mostly DC), and heroes with feet of clay (mostly Marvel). Without going into a lengthy segue into the game-changing awesomeness of Alan Moore’s and Frank Miller’s legendary works above, the bottom line is this: suddenly, it wasn’t enough to just pull on a pair of tights and go foil some crime. The psychological underpinnings of this act were examined and in doing so, it exposed some basic flaws in the mentality of the superhero. That was Watchmen in a very, very, very small nutshell. As far as Miller’s DKR is concerned, Batman got dark. Like, really dark. This comic was the anti-Adam West in every possible way, and it paved the way for more darker-toned, mentally unhinged anti-heroes written by infinitely less talented writes in the years to come.

These two books dovetailed, along with a generation of creators weaned on over-the-top ’80s action films, to give us the ’90s idea of a superhero: dark, brooding, violent, not-so-occasionally mentally unbalanced (and at least 53% of the time some form of Wolverine rip-off). Most of this crap is typified by Image’s output during this period; certainly the collectors’ bubble of the time also helped to create a sense of free-for-all fun when it came to publishing more and more and MORE titles of this ilk, most of which is so bad that to be used as toilet paper would be an honor.

But then an odd thing slowly began to happen: out of all this darkness, some light began to shine through. It began with Marvels in 1993. Marvels was the very definition of love for the simpler times of comics; although its man-on-the-street perspective proved that these times were anything but simple. Kurt Busiek and Alex Ross absolutely hit the nail on the head in showing us how simultaneously awe-inspiring and frightening it could be to live in a world full of superheroes. The next occurrence of this new trend–then only a blip on fandom’s collective radar–was the emergence of Astro City in 1995. Again written by Kurt Busiek, with interior art by Brent Anderson and dynamic covers by (again) Alex Ross, Astro City took the basic concept of Marvels and transplanted it to a newly-created world of heroes and villains, centering around the fictional Astro City, with each story told from a basic man-on-the-street perspective. It’s a beauty of a book and is still being published today.

The third pivotal comic to come out of the ’90s that promotes the basic return to superheroic fundamentals is Kingdom Come, by Mark Waid and Alex Ross (that guy gets around!) in 1996. Published by DC, it envisioned a world some twenty years in the future where the heroes of the DC universe have retired, and a new, violent generation of anti-heroes run amok, inspiring not awe and love but fear and panic when they arrive. They have no regard for human life and there is very little distinction between the heroes and the villains anymore. Superman is eventually drawn out of retirement by Wonder Woman, and thus begins a generational conflict between the old and new guards. This story was much more than a mere love note to traditional notions of heroism; it was a pointed critique (and occasionally attack) at the ’90s notions of superheroes. (It’s no coincidence that Magog, the figurehead of the rogue generation of anti-heroes, looks like Rob Liefeld’s character Cable.) Kingdom Come also set the stage for the backlash against the Image ideal and it’s worth noting that this series coincided with the bursting of the collectors’ bubble circa ’95-’96, the bankruptcy of Marvel, and the jaw-droppingly desperate debut of Marvel’s Heroes Reborn.

So while the bottom was falling out of the comic industry, and Marvel floundered under the weight of gross mismanagement and shockingly bad editorial decisions for much of the decade; and DC just sort of complacently trudged along, by the end of the decade, the fourth and final stage was set for the rejuvenation of the traditional superhero: the debut of Alan Moore’s America’s Best Comics (or ABC for short) line. These books (League of Extraordinary Gentlemen, Top 10, Tom Strong, Tomorrow Stories, and Promethea), were founded on a simple premise: solid, ripping adventure tales featuring super-people. Not a single one of the ABC books featured a standard superhero tale; they featured super-powered police dramas, pulp fiction throwbacks, and magical women. But the basic underpinnings were there: here is a world of optimistically-minded books that completely eschew what’s been going on in comics for the last ten years or so. Quite a statement from the man who gave us Watchmen.

These four books (or line of books, in ABC’s case) provided a catalyst for the resurgence of the traditional superhero. The ’90s were done, and it was time to move forward by moving backward: with modern sensibilities, tell the best, most iconic superhero yarns possible. Geoff Johns’ work on JSA, The Flash, and Green Lantern typified it for DC. Marvel pulled out of their creative drought by enlisting Joe Quesada and Jimmy Palmiotti to create the Marvel Knights line; the quality work they put in there eventually got Quesada the gig of editor in chief at Marvel that lead to a creative resurgence that blossomed into the multimedia juggernaut they are today. Superheroes were on the rebound, and the industry was, creatively, on the upswing.

But the ’90s had a bastard child, and it’s here that we see the origins of the modern-day divergence of superhero tales into two distinct camps. In camp one, you had what I described above: traditional superheroes as told with modern writing and storytelling sensibilities. In camp two, there began to be darker elements of the real world creeping into our heroes’ lives. Take the case of the Scarlet Witch: Brian Michael Bendis had the character lose her mind, assaulting her teammates and killing several in the process (they’re all better now), and before all was said and done in House of M, she’d depowered all but about 200 mutants (most of whom were conveniently X-Men). That’s pretty crazy, right? Our heroes aren’t supposed to have mental breakdowns! Yet a not-even-cursory review of the Scarlet Witch’s history shows she has a long history of going cuckoo for Cocoa Puffs and sometimes just plain evil. Take all that into account, add into the mix the weird circumstances of the existence/non-existence of her children, and you have the makings of someone who isn’t very stable in the least provided you apply real-world psychology to the character. And that’s what this new, darker tone is: the application of the real world (or a hyperrealization thereof) to the world of superheroes. Over in DC’s Identity Crisis, Zatanna erased some memories, and some other Leaguers were in on it. But it was an uncharacteristically dark moment: Dr. Light was RAPING Sue Dibny!! He’d learned the heroes’ secret identities, and vowed to hold repeat performances against the family members of the League. And to spread the word to other villains. Suddenly, the hallowed ground of the secret identity was violated, and in a moment of panic, a decision was hastily made. Not a great decision, not a very creative decision, but a human decision. Made in desperation. Our heroes had feet of clay, after all. Again: the application of real-world psychology to the four-color world of superheroes.

There are countless other examples of this: Mr. Fantastic and Tony Stark’s decision to make a Thor clone that went too far and killed Goliath in Civil War could be directly attributed to the fact that Richards has always been presented as an absent-minded professor lacking in social graces and that Stark is an equally curious scientist who has a history of asking “can I” rather than “should I.” Cyclops killing Professor X? Well, he was possessed by the Phoenix force at the time, but he also had some serious resentments toward ol’ Chuck stemming from the underrated X-Men: Deadly Genesis miniseries from ’05-’06 that certainly subconsciously fueled his actions. This doesn’t excuse him, and as the character is currently running around in a state of denial of his culpability, the jury’s still out on this one. And of course there’s the current flap over Superior Spider-Ock, but that’s a whole ‘nother ball of wax altogether.

But this real-world psychology has become a trend which shows no signs of abating, almost a genre unto itself, which Marvel currently holds the most ownership of. Identity Crisis aside, Marvel is far more willing than DC to take these kind of risks with their characters. (DC’s risks involve chucking their entire continuity out the window in favor of a regressively stupid and unnecessary new one.) So the question boils down to: which camp are you in, as a reader? Which would you rather see, paragons of virtue, or heroes with feet of clay? Both have their pros and cons, obviously. But is one better than the other? That’s a question I feel I can’t answer for anyone but myself; it all boils down to your personal tastes. I personally prefer a little bit of both. I’ll take the square-jawed heroism of Green Lantern in equal measure with whatever’s destroying Daredevil’s world this week–as long as it’s well-written. Some people might say this really boils down to a question of whether or not you’re a Marvel fan or a DC fan, but I call bullshit on that. Both universes have their distinct strengths and weaknesses, and that has more to do with the basic building blocks of their characters than anything else. What’s important, at the end of the day, is this: does the the story work for YOU? Does it bring you pleasure, make you sad, make you think? Because for all of our high-falutin’ ideas about what a superhero story “should” be, there will always, ALWAYS be nay-sayers and critics of ANY story.* The creators involved have an obligation to tell the best story they can; therefore, we as readers have an obligation to no one but ourselves to find the best story we can for US as individuals. Trends, camps, and patterns be damned.

*There are even people who didn’t like The Dark Knight, but obviously, those people are assholes. 😉